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| WorldStateFacts (Scene *scen) |
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| WorldStateFacts (std::vector< confPtr_t > confs) |
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std::vector< Robot * > | compareWS (WorldStateFacts *WS) |
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void | printAllFacts () |
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void | printAllComputedFacts () |
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void | printFacts (std::vector< Fact > fp) |
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bool | initFacts (std::vector< fact_id > factList) |
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std::vector< Fact > | getFacts () |
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std::vector< Fact > | getMeaningfulFacts () |
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std::vector< Fact > | getUpdatedFacts (WorldStateFacts *WS) |
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void | setFacts (std::vector< Fact > Facts) |
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std::vector< Fact > | getFactFromMain (std::string factType, std::string main) |
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std::vector< Fact > | getFactFromTarget (std::string factType, std::string target) |
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Fact | getFact (fact_id Fact_Id, Robot *main, Robot *target) |
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Fact | getFact (std::string factType, std::string main, std::string target) |
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void | setFact (Fact fact) |
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std::vector< confPtr_t > | getRobotsConfs () |
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confPtr_t | getRobotConf (Robot *robot) |
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confPtr_t | getRobotConfById (int robot_id) |
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void | setConfigurations (std::vector< confPtr_t > robVect) |
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void | setConfiguration (confPtr_t conf) |
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The documentation for this class was generated from the following files: