libmove3d
3.13.0
|
Management of collisions in the environment. More...
#include "Util-pkg.h"
#include "P3d-pkg.h"
#include "Collision-pkg.h"
Classes | |
struct | col_env_robot_context |
Struture that store sevral context of collisions for one robot. More... | |
struct | col_env_context |
Struture that store sevral context of collisions for one robot. More... | |
struct | col_env_context_env |
Structure to store the data of each environment. More... | |
Typedefs | |
typedef struct col_env_robot_context | p3d_col_env_robot_context |
Struture that store sevral context of collisions for one robot. | |
typedef struct col_env_context | p3d_col_env_context |
Struture that store sevral context of collisions for one robot. | |
typedef struct col_env_context_env | p3d_col_env_context_env |
Structure to store the data of each environment. | |
Functions | |
int | s_p3d_col_env_active_context (void) |
Return TRUE if it is possible to use the environment collision context. | |
void | p3d_col_env_switch_env (p3d_type_col_env_context type) |
Select a new collision context. | |
void | p3d_col_env_switch_robot (p3d_rob *robotPt, p3d_type_col_env_context type) |
Select a new collision context. | |
void | p3d_col_env_restore (void) |
Restore a previous collision context. | |
void | p3d_col_env_start (void) |
Initialize collision context to start a new environment. | |
void | p3d_col_env_stop (void) |
Release the memory for collision context in all environment. | |
void | p3d_col_activate_obj_obj (p3d_obj *obj1, p3d_obj *obj2) |
Function to activate the collision between a pair of objets. | |
void | p3d_col_activate_obj_env (p3d_obj *obj) |
Function to activate the collision between one objet and the environment. | |
void | p3d_col_activate_rob_obj (p3d_rob *rob, p3d_obj *obj) |
void | p3d_col_activate_rob_env (p3d_rob *robotPt) |
Function to activate the collision between one robot and the environment. | |
void | p3d_col_activate_rob_rob (p3d_rob *rob1, p3d_rob *rob2) |
Function to activate the collision between two robots. | |
void | p3d_col_activate_obj_rob (p3d_obj *obj, p3d_rob *rob) |
Function to activate the collision between a movable object and a robot. | |
void | p3d_col_activate_rob_all_rob (p3d_rob *robotPt) |
Function to activate the collision between one robot and the other. | |
void | p3d_col_activate_obj_all_rob (p3d_obj *obj) |
Function to activate the collision between one Movable object of the current robot and all the other robots. | |
void | p3d_col_activate_rob (p3d_rob *rob) |
Function to activate the auto-collision for one robot. | |
void | p3d_col_deactivate_all (void) |
Function to deactivate collision between all objects pair. | |
void | p3d_col_activate_env (void) |
Function to activate all the collisions. | |
void | p3d_col_activate_robots (void) |
Function to activate all the collisions. | |
void | p3d_col_deactivate_obj_obj (p3d_obj *obj1, p3d_obj *obj2) |
Function to deactivate the collision between a pair of objets. | |
void | p3d_col_deactivate_obj_env (p3d_obj *obj) |
Function to deactivate the collision between one objet and the environment. | |
void | p3d_col_deactivate_rob_obj (p3d_rob *rob, p3d_obj *obj) |
void | p3d_col_deactivate_rob_env (p3d_rob *robotPt) |
Function to deactivate the collision between one robot and the environment. | |
void | p3d_col_deactivate_rob_rob (p3d_rob *rob1, p3d_rob *rob2) |
Function to deactivate the collision between two robots. | |
void | p3d_col_deactivate_obj_rob (p3d_obj *obj, p3d_rob *rob) |
Function to deactivate the collision between a movable object and a robot. | |
void | p3d_col_deactivate_rob (p3d_rob *rob) |
Function to deactivate all the auto-collision for one robot. | |
void | p3d_col_deactivate_obj_all_rob (p3d_obj *obj) |
Function to deactivate all the collision between a Movable object and the other robots. |
Management of collisions in the environment.
These functions allow the selection of collision tested. They could manage sevral context of collisions.
Function to activate the collision between a movable object and a robot.
obj,: | The object |
rob,: | The robot |
Function to activate the collision between two robots.
rob1,: | The first robot |
rob2,: | The second robot |
void p3d_col_deactivate_obj_env | ( | p3d_obj * | obj | ) |
Function to deactivate the collision between one objet and the environment.
obj,: | The object |
Function to deactivate the collision between a pair of objets.
obj1,: | The first object |
obj2,: | The second object |
int s_p3d_col_env_active_context | ( | void | ) |
Return TRUE if it is possible to use the environment collision context.