5 #include "API/Device/robot.hpp"
19 p3d_point
eigenToP3d(
const Eigen::Vector3d & v);
21 p3d_matrix4*
eigenToP3d(
const Eigen::Affine3d & f);
30 Eigen::Vector3d p3dToEigen(
const p3d_point v);
32 Eigen::Affine3d p3dToEigen(
const p3d_matrix4 pos);
56 void setBase6D(
Robot *rob,
const Eigen::Vector3d &pos,
const Eigen::Vector3d &angles);
58 void setBase4D(
Robot *rob,
const Eigen::Vector3d &pos,
double theta);
74 Eigen::Affine3d
changeFrame(
const Eigen::Affine3d &posF1,
75 const Eigen::Affine3d &F1,
76 const Eigen::Affine3d &F2);
81 const Eigen::Affine3d &F1,
82 const Eigen::Affine3d &F2);
void setBaseTransform(Robot *rob, const Eigen::Affine3d &tf)
as setBase6D() but with a transform
Definition: Geometry.cpp:99
Eigen::Vector3d changeFramePoint(const Eigen::Vector3d p1, const Eigen::Affine3d &F1, const Eigen::Affine3d &F2)
Same as changeFrame, but only with 3D coordinates.
Definition: Geometry.cpp:121
Eigen::Affine3d absoluteFramePos()
Returns a null transformation (no rotation, no translation, no scalling), i.e.
Definition: Geometry.cpp:128
This class holds a the robot represented by a kinematic chain.
Definition: robot.hpp:42
void setBaseFromConf(Robot *rob, const Configuration &conf)
change the current configuration of rob so that its base joint position matches the given conf one...
Definition: Geometry.cpp:105
Eigen::Affine3d changeFrame(const Eigen::Affine3d &posF1, const Eigen::Affine3d &F1, const Eigen::Affine3d &F2)
computes a postion in a new frame (posF2) from the postion in the original frames and the 2 frames po...
Definition: Geometry.cpp:113
void setBasePosition(Robot *rob, const Eigen::Vector3d &pos)
set only base position in 3D (X,Y,Z translations from origin)
Definition: Geometry.cpp:69
void setBase6D(Robot *rob, const Eigen::Vector3d &pos, const Eigen::Vector3d &angles)
as setBaseOrientation() and setBasePosition() with angles Rx,Ry,Rz specified in a vector ...
Definition: Geometry.cpp:85
Classe représentant une Configuration d'un Robot.
Definition: configuration.hpp:25
void setBase4D(Robot *rob, const Eigen::Vector3d &pos, double theta)
as setBase6D() but set Rx and Ry to 0, Rz to theta
Definition: Geometry.cpp:91
void setBasePosition2D(Robot *rob, const Eigen::Vector2d &pos)
does not change z position
Definition: Geometry.cpp:77
p3d_matrix4 * eigenToP3d(const Eigen::Affine3d &f)
convert a position (like in Joint::getAbsPos())
Definition: Geometry.cpp:32
p3d_point getTranslation(const p3d_matrix4 t)
returns the translation part of a transform represented as 4x4 matrix
Definition: Geometry.cpp:42
void setBaseOrientation(Robot *rob, const Eigen::Matrix3d &rot_mat)
set only base rotation based on a rotation matrix (wrt Rx=Ry=Rz=0, NOT rotation from actual position)...
Definition: Geometry.cpp:57
Eigen::Vector2d getConfBase2DPos(const Configuration &q)
returns the base 2d position (1st DOF)
Definition: Geometry.cpp:50