Human victim object

This object is designed for use only in the ROSACE scenarios, where teams of robots must locate and help injured persons.

This object has three important Game Properties that are used in the test scenarios:

  • Victim_Tag: (boolean) Indicates that this object can be considered as a target for
    the robots, and can be healed
  • Injured: (boolean) Flag to indicate the victim is in trouble. By default it is
    True, and will change to False once a robot has helped it using the Rosace sensor
  • Severity: (integer) Indicator of how injured this target is. In simulation, higher
    priority should be given to victims with a larger Severity value


  • Blender: $MORSE_ROOT/data/robots/victim.blend
  • Python: $MORSE_ROOT/src/morse/blender/