libmove3d
3.13.0
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Structure to store the data of each environment. More...
Public Attributes | |
int | p3d_env_id |
Number of the environment. | |
p3d_collision_pair * | default_current_collision_pair |
Store the default collision pair (::default_current_collision_pair) | |
p3d_collision_pair ** | current_collision_pair_stack |
Store the current stack of collision pair (::current_collision_pair_stack) | |
int | size_current_collision_pair_stack |
Store the size of the current stack of collision pair (::size_current_collision_pair_stack) | |
int | index_current_collision_pair |
Store the index of the current collision pair in the stack (::index_current_collision_pair) |
Structure to store the data of each environment.