libmove3d  3.13.0
Public Attributes

Structure to store the data of each environment. More...

List of all members.

Public Attributes

int p3d_env_id
 Number of the environment.
p3d_collision_pairdefault_current_collision_pair
 Store the default collision pair (::default_current_collision_pair)
p3d_collision_pair ** current_collision_pair_stack
 Store the current stack of collision pair (::current_collision_pair_stack)
int size_current_collision_pair_stack
 Store the size of the current stack of collision pair (::size_current_collision_pair_stack)
int index_current_collision_pair
 Store the index of the current collision pair in the stack (::index_current_collision_pair)

Detailed Description

Structure to store the data of each environment.


The documentation for this struct was generated from the following file:
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