libmove3d  3.13.0
Public Attributes
p3d_collision_context Struct Reference

Collision-contexts. More...

#include <collision_context.h>

List of all members.

Public Attributes

p3d_collision_paircollision_pair
 The collision pair for the parameter.
void * param
 The pointer to the parameter.
struct p3d_collision_contextnext
 Next element of the list.

Detailed Description

Collision-contexts.

This structure is list of collision pair with parameters. It allows opperations on list of parametrized collision pair.


Member Data Documentation

The pointer to the parameter.

Note: The parameter must be unique, for this we use pointer to structure that qualify the object. For example, we could use config_namePt for robot or multi-robot. But after we have to not destroy this config.


The documentation for this struct was generated from the following file:
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