libmove3d
3.13.0
|
addPosition(std::vector< double >pos, int id) (defined in DlrObject) | DlrObject | |
convertArrayToP3d_matrix4(double *array, p3d_matrix4 mat) (defined in DlrObject) | DlrObject | [inline, static] |
convertDlrGraspFrameToMove3d(double *array) (defined in DlrObject) | DlrObject | [protected] |
convertDlrToMove3dFrame(double *array) (defined in DlrObject) | DlrObject | [inline, static] |
convertFrame(std::vector< double > vec) (defined in DlrObject) | DlrObject | [protected] |
DlrObject(std::string name) (defined in DlrObject) | DlrObject | |
DlrObject(std::string name, std::vector< double > rightAttachFrame, std::vector< double > leftAttachFrame) (defined in DlrObject) | DlrObject | |
getLeftAttachFrame() (defined in DlrObject) | DlrObject | |
getObject() (defined in DlrObject) | DlrObject | |
getPosition(int id) (defined in DlrObject) | DlrObject | |
getRightAttachFrame() (defined in DlrObject) | DlrObject | |
getRobot() (defined in DlrObject) | DlrObject | |
isAStaticOrMobileObject() (defined in DlrObject) | DlrObject | |
setLeftAttachFrame(std::vector< double > attachFrame) (defined in DlrObject) | DlrObject | |
setObjectOrRobot(std::string name) (defined in DlrObject) | DlrObject | [protected] |
setRightAttachFrame(std::vector< double > attachFrame) (defined in DlrObject) | DlrObject | |
~DlrObject() (defined in DlrObject) | DlrObject | [virtual] |