Understanding Morse code organisation ===================================== The source code of Morse is organised in the following way : - ``addons``: it contains various addons for blender, useful for MORSE simulation - ``bin``: it contains the main entry point of the MORSE simulation - ``bindings``: it contains some python library to access to MORSE data, through the socket middleware - ``config``: it contains stuff for Cmake - ``data``: it contains the blender model of sensors / actuators - ``doc``: the documentation (in rest format) - ``examples``: it contains examples about : - how to control the simulator (in ``clients``) - more or less elaborate test scenarii (in ``scenarii``) - ``src``: it contains all the python scripts used by the simulator : it is the core of the simulator - ``morse/actuators``: it contains implementation for various robot actuators - ``morse/blender``: it contains some scripts needed at the initialization of the game engine - ``morse/builder``: it contains the scripts for the API that permits creating a simulation scenario from a Python file. See the :doc:`Builder API <../user/builder>` documentation. - ``morse/core``: it contains core classes for the MORSE project (services, base objects, sensors, ...) - ``morse/helpers``: it contains various helpers (math transformation) - ``morse/middleware``: it contains the code for linking with different middlewares, both for service or datastream. Each middleware has a separate directory. - ``morse/modifiers``: it contains implementation for various modifiers to basic components - ``morse/robots``: it contains instantiation of different robot classes - ``morse/sensors``: it contains implementation for various robot sensors - ``testing``: it contains "unit-test" for various part of MORSE.