Joystick Actuator

A ‘fake’ actuator that allows to move a robot from the joystick.

This actuator does not require a connection with external data. It simply responds to the joystick to generate movement instructions for the robot attached.

Configuration parameters for joystick actuator

You can set these properties in your scripts with <component>.properties(<property1>=..., <property2>=...).

  • ControlType (string, default: "Velocity")

    Kind of control to move the parent robot, in [‘Position’, ‘Velocity’, ‘Differential’]

  • Speed (float, default: 1.0)

    Movement speed of the parent robot, in m/s

Data fields

No data field documented (see above for possible notes).

Services for Joystick Actuator

  • get_configurations() (blocking)

    Returns the configurations of a component (parsed from the properties).

    • Return value

      a dictionary of the current component’s configurations

  • get_properties() (blocking)

    Returns the properties of a component.

    • Return value

      a dictionary of the current component’s properties


The following examples show how to use this component in a Builder script:

from morse.builder import *

robot = ATRV()

# creates a new instance of the actuator
joystick = Joystick()

# place your component at the correct location
joystick.translate(<x>, <y>, <z>)
joystick.rotate(<rx>, <ry>, <rz>)


# define one or several communication interface, like 'socket'

env = Environment('empty')

Other sources of examples

(This page has been auto-generated from MORSE module morse.actuators.joystick.)

Table Of Contents

Previous topic


Next topic

Keyboard Actuator

This Page