libmove3d  3.13.0
/home/slemaign/softs-local/BioMove3D-git/graphic/proto/g3d_newWindow.hpp
00001 #ifndef QTG3DWINDOW_HPP
00002 #define QTG3DWINDOW_HPP
00003 
00004 #include "device.h"
00005 
00006 typedef struct g3d_win G3D_Window;
00007 
00008 typedef struct g3d_cam_param 
00009 {
00010         p3d_vector3 Xc;
00011         p3d_vector3 Xw;
00012         p3d_vector3 up;
00013 } g3d_cam_param;
00014 
00015 // G3D window class that holds the 
00016 // 3d window structs
00017 class qtG3DWindow
00018 {
00019 public:
00020         qtG3DWindow();
00021         
00022 private:
00023         void newG3dWindow();
00024         double size;
00025 };
00026 
00027 // Funtions to be used 
00028 // in the higher level modules
00029 void calc_cam_param(G3D_Window *win, p3d_vector4 Xc, p3d_vector4 Xw);
00030 void qt_canvas_viewing(int mouse_press, int button);
00031 void qt_change_mob_frame(G3D_Window* win,pp3d_matrix4 frame);
00032 void qt_reset_mob_frame(G3D_Window* win);
00033 
00034 G3D_Window * qt_get_cur_g3d_win();
00035 
00036 // Function pointers 
00037 // to external drawing functionalities
00038 extern void (*ext_g3d_calc_cam_param)(g3d_cam_param& p);
00039 extern void (*ext_g3d_get_win_mouse)(int* x, int* y);
00040 extern void (*ext_g3d_add_traj_to_ui)(char* name,int i, p3d_rob* rob , p3d_traj* traj);
00041 extern void (*ext_g3d_add_config_to_ui)(char* name,p3d_rob* rob,double* q);
00042 
00043 #endif // QTG3DWINDOW_HPP
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