libmove3d
3.13.0
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00001 /* 00002 * This file includes the prototypes of the functions defined in the 00003 * directory localpath and the files defining the structure appearing in 00004 * these prototypes. 00005 */ 00006 00007 #ifndef LOCALPATH_PKG_H 00008 #define LOCALPATH_PKG_H 00009 00010 #ifdef UNIX 00011 #endif 00012 00013 #define SOFT_MOTION_PRINT_DATA 0 00014 00015 /* struct */ 00016 #include "p3d_sys.h" 00017 #include "p3d_type.h" 00018 #include "p3d_matrix.h" 00019 #include "polyhedre.h" 00020 #include "p3d_poly.h" 00021 #include "p3d.h" 00022 00023 #include "traj.h" 00024 #include "localpath.h" 00025 #include "device.h" 00026 00027 #include "rs.h" 00028 #include "../localpath/flat/include/struct_flat.h" 00029 00030 00031 /* Arm models */ 00032 #include "../include/arm_models/pa10Const.h" 00033 00034 /* globals */ 00035 00036 00037 /* proto */ 00038 #include "../localpath/flat/include/init_flat_proto.h" 00039 #include "../localpath/flat/include/general_flat_proto.h" 00040 #include "../localpath/flat/include/kinematic_flat_proto.h" 00041 00042 // gbM XB 00043 #if defined(USE_GBM) 00044 extern "C"{ 00045 #include "gbM/Proto_gb.h" 00046 #include "gbM/Proto_gbModeles.h" 00047 #include "gbM/gbStruct.h" 00048 } 00049 #endif 00050 #if defined(MULTILOCALPATH) 00051 #include "softMotion/softMotionStruct.h" 00052 #include "softMotion/softMotion.h" 00053 00054 #endif 00055 00056 #include "../localpath/proto/localpath_proto.h" 00057 00058 00059 #ifdef UNIX 00060 #endif 00061 00062 #endif /* #ifndef LOCALPATH_PKG_H */