Sound¶
A simple sound actuator
This actuator is a simple On/Off sound. Based on Sound actuator.
Configuration parameters for Sound¶
No configurable parameter.
Data fields¶
This actuator reads these datafields at each simulation step:
mode
(string, initial value:stop
)- mode, enum in [‘play’,’pause’,’stop’]
Interface support:
(attention, no interface support!)
Services for Sound¶
get_configurations()
(blocking)Returns the configurations of a component (parsed from the properties).
Return value
a dictionary of the current component’s configurations
get_properties()
(blocking)Returns the properties of a component.
Return value
a dictionary of the current component’s properties
set_property(prop_name, prop_val)
(blocking)Modify one property on a component
Parameters
prop_name
: the name of the property to modify (as shown the documentation)prop_val
: the new value of the property. Note that there is no checking about the type of the value so be careful
Return value
nothing
Examples¶
The following examples show how to use this component in a Builder script:
from morse.builder import *
# adds a default robot (the MORSE mascott!)
robot = Morsy()
# creates a new instance of the actuator
sound = Sound()
# place your component at the correct location
sound.translate(<x>, <y>, <z>)
sound.rotate(<rx>, <ry>, <rz>)
robot.append(sound)
# define one or several communication interface, like 'socket'
sound.add_interface(<interface>)
env = Environment('empty')
Other sources of examples¶
(This page has been auto-generated from MORSE module morse.actuators.sound.)