What's new in MORSE 0.6? ======================== General ------- - Compatibility with Blender from 2.59 to 2.64a. - MORSE is now compatible with Windows 32 and 64 bit. Thanks to Markus Sander for providing the patches and testing - The 'morse' executable has slightly different options now. run 'morse -h' for details. - Added support for 'no color' and 'reverse colors' log output. - Added support for specifying the geometry of the simulator window. - Unit-tests coverage improved - MORSE (core, ie with only socket support) is now packaged in Debian (and Ubuntu): morse-simulator User interface -------------- - Possibility to configure and display the view from a simulated camera inside the Blender screen - Reset the position of the global camera (CameraFP) by pressing F8 Components ---------- Sensors +++++++ - Major rewriting of the IMU sensor and odometry sensor, which now returns more precise datas. While here, add some modifiers to allow more realistic behaviour of such sensors. Actuators +++++++++ - New differential drive actuator associated to the previously mentioned robots, called 'v_omega_diff_drive'. It converts a given v, omega into left and right wheel speeds - Waypoint actuator can be configured to give target destination also in the Z axis. Useful for helicopters and submarines Robots ++++++ - Several models for quadrotors, including more or less realistic controls (using waypoints, stabilized fly model or directly in force). ROS support rely on ASCTEC messages. - New more physically realistic robots: Segway RMP 400 and Pioneer 3-DX. Thanks to David Hodo and Pierrick Koch for their work on the physics simulation - B21 robot model - New textured model for the Yamaha R-Max helicopter - Simple model of a submarine robot, along with an underwater environment Human simulation ++++++++++++++++ - Several behaviour fixes in the human control mode - Human avatar can now be correctly placed in the scene using the Builder API scripts - New tutorial to learn how to control the human avatar - Documentation of simulation of multiple humans - Kinect-based control of the human in the simulator Misc ++++ - Corrections to the bounding boxes of buildings in outdoor scenarios. Also added textures to the buildings - Dependencies on Blender Python API are now wrapped in a single file Middlewares ----------- - Lots of improvements on ROS compatibility. Many new tutorials with detailed explanations, including an update ROS navigation tutorial. - Corrections to YARP middleware, allowing it to export data stored as Python lists - Improvements to the multi-node architecture using HLA. Including new tutorials and documentation - Updated ROS support for Fuerte compatibility Documentation ------------- - Make table of contents of the components with images Misc ---- - Add methods in builder to configure UTM coordinates and temperature in the scene. Previously in the Scene_Script_Holder